Open 3D Foundation – UX Chairman for the SIG UX community
UX Chairman for Open 3D Engine (O3DE) – Open 3D Foundation
Leadership in Open Source Game Engine Development:
• Established pioneering UX guidelines and engagement rules for the world’s first open-source AAA game engine, now under the Linux Foundation
• Actively manage the SIG-UX-UI community, hosting regular meetings and events to foster collaboration and innovation
• Spearheaded the creation and ongoing maintenance of comprehensive UX charter and guidelines (https://github.com/o3de/sig-ui-ux/blob/main/governance/UI-UX%20for%20O3DE.md)Community Engagement and Growth:
• Orchestrated and participated in 4 Game Jams, producing free games for community testing and engagement
• Developed and implemented an incentive program to boost community participation and contributions
• Organized large-scale events showcasing upcoming designs, driving excitement and involvement in the O3DE ecosystemProject Management and Quality Assurance:
• Oversee UX-related tickets on GitHub, ensuring timely resolution and maintaining high standards (https://github.com/orgs/o3de/projects/16/views/1)
• Coordinate with diverse stakeholders to align UX initiatives with overall project goals and community needsImpact and Achievements:
• Successfully transitioned UX practices from proprietary to open-source environment, setting industry standards
• Significantly increased community engagement and contributions through strategic initiatives and transparent governance
• Elevated O3DE’s user experience, making it competitive with established proprietary game engines
• Fostered a vibrant, global community of UX contributors, enhancing the engine’s capabilities and reachThis role showcases my ability to lead complex, community-driven projects, balance diverse stakeholder needs, and drive innovation in open-source software development. It demonstrates my expertise in creating user-centric designs within a collaborative, global ecosystem.